Okay, so I've switched into a new guild and let me just say that Yogg is easier than you think.
I'm not sure what happens when raid groups fail to pay attention, but if you stand in shit, you die.
So my previous post about Yogg phase one requiring some light DPS, I have to say that is a stupid approach.
What we do is blow the snot out of the Guardians in the first phase. We have a fantastic crew of people picking up adds, and leading them to the boss for destruction. Ranged stays closer to adds in the first phase and follows them in blowing them up until they die next to Sara.
Phase two is real easy. Ranged blows up crushers and constrictors and if nothing is up, which is often the case, we destroy Corrputors. Click these and notice where they are spawning. Don't stand anywhere near where a crusher could spawn or you could DIE!
Watch sanity. Go all out in all phases. If your Guardian is almost dead and the tank is not near Sara, switch to another Guardian. There is no need to stop going all out.
Phase 3
Blow up the guardians. Tanks form a triangle and we stand in the middle of it so they are protecting us on all sides. We face away from the boss and blow up Guardians, and watching threat isn't a bad issue with this form. Face away from the boss on the first pink lightning. When Yogg stops doing lightning, give it a second and then turn and pew pew him for one rotation. Then switch back to a guardian and face away. Rinse, repeat until dead. Getting the sweet spot in knowing how long to pew pew Yogg is critical for warlocks. You don't want to do too much but if you don't do enough you wipe.
Wednesday, June 10, 2009
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